George Wu / Sr. Art Director
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Meta Reality Labs

Meta

Senior Art Director · Performance advertising, social & digital · 2024 to 2025


Ahead of its audience

Ray-Ban Meta glasses and Quest VR were breakthrough products most people had never tried, so the work had to spark broad awareness and real interest by making the tech, and its most useful everyday features, feel worth wanting.

Make the future feel familiar

Concept and art-direct benefit-led visual stories that lead with the human payoff, not the spec, so the tech feels approachable and easy to want.


Social ads

 
 

Awareness that drove demand

Benefit-led visual concepts made cutting-edge tech approachable across performance placements, scaling to 700+ deliverables across the US and EMEA, expanding from 3 to 7 countries, with demand strong enough to push Ray-Ban Meta glasses to low inventory.